Talent tree patch notes: 4 big nodes, a perk for every job, and a gift for you
- 10 new features
- 12 buffs
- 8 nerfs
- 11 changes
Thank you for your patience: a gift for everyone
The tree has changed a lot. Here is what you need to rebuild it your way:
- 500 ticketsto claim with the booster, just below.
- 50 refundsfree node refunds, to move everything around at no cost.
- 1 premium boosterthank-you edition, to claim just below.
New10
- NewStarting points
A signature perk for every starting point
before:
+1% on one bonusafter: a perk every day+1 slot in the gauge (Producer), 4% sale fee (Auctioneer), 1st premium of the day 25 tickets cheaper (Distributor), 1st forge of the day gives 2 cards (Editor), 1st Gashapon token at half price (Player), +1 joker in the quiz (Film Club).
My talents - NewBig node · Auctioneer
Payday
after: +50 tickets a day
every day you claim your daily missions.
- NewBig node · Editor
The Hourglass
before:
1 pack / 10 minafter: 1 pack / 9 minYour gauge refills faster, all day long.
- NewBig node · Player
Token of the Day
after: 1st token free
Every day, your first Gashapon token costs nothing.
- NewBig node · Film Club
The Premiere
after: +25 tickets a day
for your first correct answer of the day in the quiz.
- NewAuctioneer
The Flea Market
before:
1 ticketafter: 5 · 15 · 50 ticketsA discarded Rare, Super rare or Ultra rare has a chance to pay more, up to 100 bonus tickets a day. It replaces "+25% of the price on a sale": your points are still there.
- NewPlayer
The Player, a job for your mini-games
Doubled Gashapon token, critical hit on the World Boss, express return from expeditions, doubled saga tier, bonus reel. Two ultimates: the Lucky One and the Daredevil.
- NewFilm Club
The Film Club, the quiz region
Extra questions and jokers, a chance of a shiny card, at least Rare or at least Super rare. It replaces the casino; the points you had put there were refunded.
- NewDistributor
+1 Super rare in a premium booster
And one time in ten, it is Ultra rare or better.
- NewShop
Deal of the day
A chance to find a premium booster at −50% in the shop, just for you. Its choices make it more frequent, put it on the saga booster, or make it count for 2 copies.
Buffs12
- BuffUltimate · Distributor
The Wholesaler
before:
12 cards, +50 ticketsafter: 13 cards, +25 ticketsMore cards per premium, for half the extra cost.
- BuffUltimate · Auctioneer
The Golden Gavel
before:
+10%, fee +2 ptsafter: +15%, fee +1 ptMore sales at price ×2, a lighter fee.
- BuffUltimate · Film Club
The Cinephile
before:
0 jokersafter: 1 jokerIts downside gets softer: it keeps one 50/50 joker a day.
- BuffUltimate · Player
The Daredevil
before:
−10%after: −5%Its hits that miss the weakness lose half as much.
- BuffProducer
+1 rarity when opening
before:
10% maxafter: 15% max - BuffProducer
1 card to replay when opening
before:
15% maxafter: 25% max - BuffAuctioneer
Price ×2 on a sale
before:
6% maxafter: 10% max - BuffAuctioneer
Tickets back on a won auction
before:
10% maxafter: 15% max - BuffDistributor
+1 card in a premium booster
before:
20% maxafter: 30% max - BuffDistributor
+1 Super rare in a premium
before:
10% maxafter: 15% max - BuffShop
Deal of the day
before:
30% maxafter: 40% max - BuffWhole tree
A complete job = exactly its maximum
Nodes are recalibrated: with the whole tree, every bonus reaches exactly its maximum, no wasted node.
Nerfs8
- NerfWhole tree
"All your odds"
before:
up to 54%after: 30% at mostEverything included (complete circles, streak…). At 54%, almost every chance hit its maximum before the last node.
- NerfUltimate · Producer
The Marathon
before:
from the 21st packafter: from the 41st pack, no limit+1 guaranteed card per pack from the 41st, all day long.
- NerfUltimate · Editor
The Alchemist
before:
up to Ultra rareafter: up to Super rareIts 25% of +1 rarity; a forge of Ultra rares keeps the regular chance.
- NerfEditor
Forge: cards back and shiny
before:
30% · 10%after: 20% · 5%The maximum of "3 cards back" and "shiny forged card".
- NerfEditor
Free forge
The Final cut is never free nor double, nor is a forge of Legendaries; "The first forge of the day" gives +1% shiny or +3% cards back instead of a guarantee.
- NerfOpening
Golden Booster
before:
1.5%after: 0.6% max"Shared" once a week, with a friend registered for more than 7 days.
- NerfOpening
"Better" and "In better"
after: 1 time in 3
The extra card and the new draw; the Marathon ignores "Better".
- NerfAuctioneer
Fee-free sale
before:
100% maxafter: 50% maxThe market fee has to keep existing.
Changed11
- ChangedUltimates
Switching off an ultimate talent no longer locks it
before:
7-day pauseafter: no pauseKept for at least 24 h, an ultimate can be switched off and unlocked again freely: rebuild your tree without waiting. Switched off the same day it was unlocked, it waits 24 h.
- ChangedUltimate · Distributor
The Loyal One
before:
Ultra rare on the 3rd premiumafter: 1 in 2 from the 2ndThe Ultra rare comes one purchase earlier, one time in two.
- ChangedCrossroads
Golden Hour and "on Sunday"
before:
×2 at certain hoursafter: +3% to all your oddsAt any time: no more bonus tied to a specific moment.
- ChangedDistributor
Missions "streak"
before:
×3 every 7 daysafter: +3% Super rareIn a premium booster, every day.
- ChangedWhole tree
"Day of the week" choices
after: +3% deal of the day
Instead of a bonus tied to certain days.
- ChangedDistributor
"No waiting"
after: +1 Super rare in premium
Becomes "+1 Super rare in a premium booster".
- ChangedShop
Market passage nodes
after: deal of the day
They were only a way through.
- ChangedDistributor
Premium refunded "on Sunday"
after: "In the shop too"
Your 1st premium of the day bought in the shop can be refunded too.
- ChangedOpening
Golden Booster "on Monday"
after: "In the shop too"
It can hide in a shop booster.
- ChangedWhole tree
A "yes or no" choice can only be taken once
"The saga too", "2 copies": taken twice, they added nothing. Number choices still add up.
- ChangedWhole tree
Convenience options with no effect
They are no longer shown.